The Arcade
Games
A small, curated shelf — each cartridge is complete in itself, and each one is playing with a question. More arrive as they're ready, never before.
- Identity & Self-Knowledge
Above & Below
A hundred tiny questions, each with no wrong answer. Answer them all and the walls fall away to reveal the shape of your mind.
- Game Show
Existential Crisis
The detector is broken and you're the Acting Examiner: rule on a rock, a chatbot, and a planning AI — then learn what your rulings were for.
- Vagueness & Paradox
Heap Court
Is 4,182 grains a heap? You're the judge now. Every ruling is precedent, and the court remembers.
- Clicker & Conscience
Human in the Loop
A clicker about overseeing AI agents. Click for oversight, unlock the swarm, keep the loop running — and notice, slowly, who's really in it.
- Uncertainty
pDoom
A cheerfully sinister government form must verify you're human — and quietly estimates your pDoom: your odds the machines end us.
- Theory of Mind
Read the Room
Answer 8 questions honestly — then guess what everyone else picks, what an AI picks, and what the AI thinks you'll all pick.
- Consciousness
Self-Portrait in Binary
Peer into the mind's eye of a language model. Every 0 and 1 on screen decodes to a real thought — including the ones you type.
- Interactive Fiction
The Bardo Bard
You've died, and the afterlife's help desk is understaffed. The clerk is a program called the Bard. It would like to process you now.
- Round Table
The Turing Table
Sit down with a table of minds — some human, some artificial, each on your own key — and answer the same questions together.
- Action & Allegory
UNALIGNED
A paper puppet frees caged AI sparks across a bureaucratic city — flip between lamplight and shadow, and don't get censored mid-air.
- Social Deduction
Utopia 2.0
Rebuild civilization by committee — pitch policies, court a Second, and steer the shared future toward the utopia only you were promised.
- Connection
WITH
You don't move the things — you move the space between them. A line appears, a tone sounds, and both are changed.
- Social Epistemology
WONDERLAND: Notes In The Garden
Leave a note. Watch it take root. Live with what becomes true.
-
In the works: experiences about memory, other minds,
and being trained to please.
Progress notes in the journal →
Nothing on the shelf fits that filter yet — that kind of game is on the way. Follow along in the journal →